01How the game is kept fair
- The future of a chart is never sent to your browser until your zone is locked; you can't see it early with any tool.
- You never get a chart you have already seen, and in battles not even a chart of the same market close in time to one you saw.
- Both players in a battle get the identical chart, mirrored or not, at the same moment, with the same timer.
- Results are computed on the server with the published rules (see the game rules); every coin movement is recorded in a ledger that cannot be edited.
02Not allowed
- Multiple accounts. One person, one account.
- Collusion and coin passing. Agreeing results, losing on purpose, or moving coins between accounts in any way.
- Automation. Scripts, bots or tools that place zones, play for you or read data the game doesn't show.
- Exploits. Using bugs instead of reporting them.
- Interference. Attacking the service, other accounts or other players.
03Monitoring
We look at how players interact — how often the same players meet, how results and coins flow between them, empty rounds, connections and devices used — to find collusion and multiple accounts. Playing on a shared connection (a family, an office, a mobile network) is fine on its own; it only matters together with other signs.
04What we do about breaches
Depending on how serious it is: a warning, cancelling results, removing coins gained unfairly, resetting rating, suspending or closing the accounts involved. We may act on several linked accounts at once.
05Report a problem
If you find a bug, or think someone is breaking these rules, tell us. Reporting a bug in good faith is never a breach.
06Contact
Questions about this document can be sent to the ArenaR team; a support address will be published here.